#ifndef CORRECTIONDIALOG_H
#define CORRECTIONDIALOG_H

#include <QDialog>
#include "ui_correctiondialog.h"

class CorrectionDialog : public QDialog
{
    Q_OBJECT

public:
    CorrectionDialog( const QVector<int> & playersScoreVector, QWidget * parent = 0 );
    ~CorrectionDialog();
    const QVector<int> & playersScoreVector() const;

private slots:
    void onOk();

private:
    Ui::correctionDialog ui;
    QVector<int> m_playersScoreVector;
};

#endif
